#include "global.hh"
Classes | |
class | CSoundManager |
Manages sounds. More... | |
Enumerations | |
enum | CSoundManager_SoundID { CSoundMan_Invalid = 0, CSoundMan_Player_Jump = 100, CSoundMan_PowerUp_Ammo = 200, CSoundMan_PowerUp_Health = 201, CSoundMan_Weapon_Fire = 300, CSoundMan_Object_Hit = 400 } |
Sound IDs. More... | |
Variables | |
CSoundManager * | pSoundMan |